Devblog#2 Why This game created





Hello good people!
This is Devblog #2, and today I want to share another reason why this game exists.
Some of the reasons are technical, some are personal — and this one is quite close to my heart.
I’m not that young anymore. I don’t have much time left to play long games, but my love for games will never fade.
With limited time, I now find comfort in short, meaningful games. I can no longer commit to long, hardcore experiences — and that’s okay.
I’ve tried making big games before, several times… and I’ve failed. They were too big, too complex, too much.
So this time, the game I’m making won’t be long. It won’t be complex. But it will be honest, and I hope you'll play it with your full heart.
I hope not too much, please join my patreon
Here is the link
✨ Bonus for Supporters:
Cool & Awesome Patrons will get a shoutout in my devblog!
Make sure to join my Patreon if you'd like to support the journey 💛
Make sure to join my Patreon if you'd like to support the journey 💛
Hello from Hokky 🐾
Thank you for your Support
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Files
Get Kiss Of The Death
Kiss Of The Death
An isometric escape room game
Status | Released |
Author | FinFiWorks |
Genre | Puzzle |
Tags | 2D, Cozy, Dogs, Escape Game, Indie, Isometric, Mystery, Pixel Art, supernatural |
More posts
- New Logo for IGDX3 hours ago
- Devblog#5 Expanding the Core Mechanics13 days ago
- Devblog#4 Isometric Pixel Art20 days ago
- Devblog #3 – What Is This Game Really About?27 days ago
- Hi From me Finn41 days ago
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